德国游戏产业协会(GAME):2025年德国游戏产业年度报告(英文版)(39页).pdf

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德国游戏产业协会(GAME):2025年德国游戏产业年度报告(英文版)(39页).pdf

1、Annual Report of the German Games Industry 2025Content 3PublishergameThe German Games Industry Association Friedrichstrae 165 10117 BerlinGestaltungBureau Ole Gehling www.olegehling.deFind the digital annual report here!Editorial401 Video game players in Germany802 German video games market1403 The

2、games industry in Germany26.1Companies and employment figures.2Games funding.3The ten demands of the German games industry04 gamescom and devcom4605 German Computer Game Awards5206 Entertainment Software Self-Regulation Body(USK)54Interview:Sandra Winterberg on the International Computer Game Collec

3、tion07 Foundation for Digital Games Culture58Interview:Nandita Wegehaupt on the games scholarship08 esports player foundation62Interview:Julius Althoff on the Esports Team Berlin and Olympic Esport Games09 About game The German Games Industry Association6610 Development of the German games market si

4、nce 1995744 EditorialEditorial 5Dear readers,From the perspective of the German games industry,2024 can certainly be described as bumpy.Although the wave of consolidation in the international games sector slowed last year,projects continued to be cancelled,employees laid off and studios closed world

5、wide.These developments pose a challenge for the German games industry in particular,which is dominated by small and medium-sized studios that rely to a large extent on international publishers and partners to realise their projects.This is especially true when,as in 2024,an absence of reliable long

6、-term games funding in Germany brings cost disadvantages of 30 per cent compared to relevant international locations.However,particularly in the second half of the year,there was also good news.On the occasion of gamescom,the new funding guidelines of the then responsible Ministry for Economic Affai

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