AAA Agency:2025年日本游戏与网红营销状况报告(英文版)(74页).pdf

编号:710371 PDF  中文版  PPTX 74页 18.10MB 下载积分:VIP专享
下载报告请您先登录!

AAA Agency:2025年日本游戏与网红营销状况报告(英文版)(74页).pdf

1、WORLD OF GAMING&INFLUENCER MARKETING 2025 JAPANS ContentsMethodologyGamingMobile GamingGaming TrendsGamer BehaviorInfluencer MarketingSocial Media PlatformsTrends in Influencer MarketingTop InfluencersFurther ReadingAbout AAAAAA AGENCYThis report aims to give an overview of the thriving gaming&influ

2、encer marketing landscape in Japan.Weve gathered data from trusted sources naming them on each point.Since we do not process raw data,we have relied on analytics platforms,reports,and relevant articles,such as Sensor Tower,Stream Hatchet,Statista,Data40,Datareportal,Glad Cube,Niko Partners,IMARC Gro

3、up,Niche Barrier,Shibuya109 Lab.,Cross Marketing,LiB Consulting,Oosga,Hottolink,NapoleonCat,and others.We would like to take this opportunity&thank the experts who contributed their perspectives on gaming and influencer marketing to this report.We really appreciate it.MethodologyAAA AGENCYGAMINGOver

4、viewJapanese gaming has a rich history of innovation and success,with major companies like Sega,Nintendo,and Sony shaping the industry,and its Tokyo Game Show being one of the most influential gaming expos in the world.Its games inspired the whole gaming movement worldwide,attracted investment to ma

5、jor Japanese studios,and boosted tourism in the country,with visitor numbers and spending reaching record highs in 2024.AAA AGENCYImage credit:Nikkei AsiaOverviewThe gaming market in East Asia is bigger and very different from the West.Smartphone games make up around 75%of gaming spending there,whil

6、e the console market has spending thats 10 times lower than in North America and Europe,even with major players like Sony,Sega,and Nintendo in the mix.However,PC gaming is currently on the rise with an 8.8%annual growth rate,and console gaming is set to grow by 2.5%per year.AAA AGENCYImage credit:Ni

友情提示

1、下载报告失败解决办法
2、PDF文件下载后,可能会被浏览器默认打开,此种情况可以点击浏览器菜单,保存网页到桌面,就可以正常下载了。
3、本站不支持迅雷下载,请使用电脑自带的IE浏览器,或者360浏览器、谷歌浏览器下载即可。
4、本站报告下载后的文档和图纸-无水印,预览文档经过压缩,下载后原文更清晰。

本文(AAA Agency:2025年日本游戏与网红营销状况报告(英文版)(74页).pdf)为本站 (Yoomi) 主动上传,三个皮匠报告文库仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对上载内容本身不做任何修改或编辑。 若此文所含内容侵犯了您的版权或隐私,请立即通知三个皮匠报告文库(点击联系客服),我们立即给予删除!

温馨提示:如果因为网速或其他原因下载失败请重新下载,重复下载不扣分。
客服
商务合作
小程序
服务号
折叠